Destructoid’s 10 Best Nintendo 3DS Games (Part 1) – Destructoid
There are still many years left in its lifecycle, but it’s pretty obvious right now that the Switch will be one of the most successful, if not. the the most successful products Nintendo has ever invented. It’s selling at breakneck speed, its first-party games are almost always selling millions, and it’s become a haven for indie developers tired of taking risks on Steam.
Time will tell if it will eventually overtake the Wii, but this Friday it’s set to get a massive boost with the release of the Nintendo Switch Lite. Rumored even before the Switch was released, the Switch Lite is a handheld-only version of the blockbuster hardware. With upcoming titles like Pokémon Sword/Shield and Animal Crossing: New Horizonsalong with its vast selection of currently available games, it will undoubtedly be the hottest hardware this holiday season.
Unfortunately, its release puts Nintendo’s other handheld in an awkward position. While Nintendo insists that Switch Lite doesn’t kill the Nintendo 3DS, the same way it always insists that its new hardware doesn’t kill its old hardware, it’s hard not to see this as the end of the road for the 3DS. There are still a handful of titles in development for it, but it’s past its prime. And it’s not me hitting him.
The Nintendo 3DS has been going strong for eight and a half years, offering gamers GameCube-level graphics and the unique dual-screen capabilities of its predecessor. The appeal of 3D may have faded quickly after launch, but thanks to Nintendo’s catalog of IPs, plus some amazing third-party Japanese developers, it was able to overcome its rocky start and make it into so that the “entry point game” remains a reality. for millions of children around the world. And its continued popularity can only mean good things for the Nintendo Switch Lite.
Before sending him to that farm up north where all the old consoles go, we thought we’d say goodbye to him the same way we did the Wii U: by voting for his top 10 games. Unlike the Wii U, this vote was much more difficult due to the expansiveness of the 3DS library. Eight and a half years is a long time and between Nintendo and all its partners, the Nintendo 3DS has seen more than 1,300 games released for the platform. Getting that number down to just 10 was no easy feat, but when the Destructoid staffer ballots were counted, it was clear that these games are the best of the best.
And before you point it out, yes, in our list of the top 10 Nintendo 3DS titles, we actually have 11 games listed. There was a tie for the very last spot on the list, and rather than go through another round of voting to break it, I thought we should include them both as they perfectly represent the breadth of experiences which you can find on the Nintendo 3DS.
the Super Smash Bros. series is proof that Masahiro Sakurai does nothing by halves. Since this series grew from a fun party game to the world’s number one fighting franchise, he’s gone above and beyond to ensure that each entry contains as much content as possible, guaranteeing nearly endless replay value. .
He adopted the same approach for his work on Kid Icarus: Insurrection. After Pit was reintroduced to fans in Fight, demand for a solo project featuring the winged angel has increased. When it was officially unveiled at E3 2010, it became arguably the most anticipated title for the brand new 3DS platform. At launch, critics and fans alike praised the game’s depth of story, obscene amount of content, graphics and music, and incredible online multiplayer.
There was only one snag many had with the final product: its dodgy control scheme. For those who hated it, it made the game impossible. For those who know how to work with, Kid Icarus: Insurrection quickly established itself as one of the best titles in the 3DS library.
The same rings true to the game it’s linked with on this list: Pocket card jockey. Created by Pokemon Game Freak developer, Pocket card jockey is an unusual mix of horse racing and solitaire that makes it one of the most addictive games on the handheld, and also one of the hardest to describe to people. Perhaps that’s why most ignored it in favor of other 2016 games. eShop exclusive on the listing. sorry Pushmo.
The Nintendo 3DS is the only reason fire emblem the series is still there. It was on the ropes ten years ago due to lackluster sales out west. The game that single-handedly changed the fortunes of the franchise… is further down the list. However, due to its success, developer Intelligent Systems was not only able to make the series the monster it is today, but also had the opportunity to revisit previous games that had never been released. from Japan.
Fire Emblem Echoes: Shadows of Valentia is a remake of Gaiden Fire Emblem, released in 1992 for the original Famicom. Bringing together staff members from the two previous entries, echoes features many differences from the rest of the series, including navigable towns and dungeons, and a complete lack of a weapon triangle. For those who only know Awakening and Fates, it could have been a jarring change. Once players got used to its idiosyncrasies, they discovered it was one hell of an adventure that deservedly earned the game a spot on this list.
It can be hard now to remember a time when Nintendo wasn’t pumping fire emblem games with regularity. The series was a Japanese exclusive for over a decade until Nintendo, seeing potential due to Marth’s and Roy’s popularity in Meleechose to try it out west with fire emblem for the Game Boy Advance. After that success, we had a pretty good run with nearly every game from then on localized for North America and Europe.
But just because we were getting games doesn’t mean they were selling at a respectable level. Nintendo was about to drop it. Everything was rolling on the first fire emblem to hit the 3DS, the series literally depended on it. That’s a lot of pressure for any development team, and yet Intelligent Systems has made it so easy. Fire Emblem: Awakening was an absolute knockout when it was released, selling out in many stores due to such demand that retailers hadn’t anticipated. I remember having to wait two weeks for my local GameStop to receive their second shipment of the game.
Fire Emblem: Awakening brought a best of both worlds approach to development. For fans of the franchise who were there from the start, permadeath has remained a constant for the series. For those who didn’t like the idea of permanently losing a beloved team member, you can disable the feature. Also, waifus. Many, many waifus. It was really the first fire emblem for all RPG fans, and thanks to its success, EF became one of Nintendo’s premier franchises.
It shouldn’t come as a surprise that there’s a big presence of RPGs on this list. The Nintendo 3DS, especially towards the end of its life cycle, became an RPG machine. It was like every month we saw a new RPG from the top developers in Japan and there were so many that could have made it to this list. games like Shin Megami Tensei IV: Apocalypse, Persona Q, Yo-kai Watchand Rune Factory 4 were absolute crowd pleasers. But nothing has had such an impact as Bravely second.
following Final Fantasy: The 4 Heroes of Lightits quasi-predecessor of the Nintendo DSA brave omission seeks tradition in a field that is increasingly trying to modernize. It relishes those old-school turn-based battles, grinding for XP and pushing players to experience a cavalcade of character classes. And the whole package is wrapped in some of the console’s warmest and most inviting artistic directions.
A brave omission was a great reminder that just because something is old doesn’t mean it’s bad. And although the series has remained silent, this lesson lives on.
I don’t know what to write here. On the one hand it’s clear The Legend of Zelda: A Link Between Worlds is one of the most famous Zelda games ever. With a welcome return to a version of Hyrule we’re all familiar with, it featured great art direction in addition to some significant changes to the classic series formula, like the ability to rent weapons right away and the fact that an energy meter dictates how many bombs or arrows you had. a link between worlds was an evolving title for a series that had fallen into stagnation, and proof that you could teach an old dog new tricks.
And yet, I agree with Chris Carter’s review, which still ranks as the lowest score on Metacritic. But as is clear from the staff vote, we are in the minority on this one. Clearly, a plurality of team members thought a link between worlds had more than enough heart to do the final edit. The comment section meme may never die, but I hope you Worlds stans out there can take comfort in the fact that there are people who write for Destructoid who really like the game.
Be sure to check back tomorrow when I reveal Destructoid’s picks for the top five games on Nintendo 3DS.