Gameplay shown to players in Nintendo’s Game Builder Garage
Nintendo has unveiled a new series on its website called: Ask the Developer, where the behind-the-scenes work is discussed. The first volume features developers discussing Nintendo’s Game Builder Garage.
The article begins by explaining how the Ask the Developer series will have, “Nintendo developers convey in their own words Nintendo’s thoughts on product creation and the specific points they are particular about”, before moving on to the discussion around. by Game Builder Garage. The interview features Naoki Masuda and Kosuke Teshima, both of whom worked on Nintendo’s recently released game programming experiment; with Masuda as director and programmer, and Teshima as assistant director.
The series is reminiscent of Iwata Asks, which was an interview series with late Nintendo president Satoru Iwata, where he had conversations with Nintendo developers. The interviews covered games from Nintendo’s DS, 3DS, Wii and Wii U eras and it’s great to see those conversations return to the Nintendo Switch era. You can read the interviews on Nintendo’s website and they were also published in a book.
There are some interesting things about the interview, like how Game Builder Garage was born out of Masuda’s desire for “more people to experience the joy of making their own games”, and also that he “wanted to find a way to make it easier for people to have fun creating games by trial and error.
Nintendo hasn’t provided any additional info, like how often the series is released, but there is certainly no shortage of critically-acclaimed Nintendo Switch games. A lot of people would probably like to know more about the development of titles like The Legend of Zelda: Breath of the Wild, Super Mario Odyssey, and Pikmin 3.
A Game Builder Garage demo is available on Nintendo Switch eShop for anyone who wants to let their imaginations run wild in Nintendo’s video game creation tool. CGM’s Steve Green gave it a rating of 8 out of 10 in his review, saying, âNintendo’s best developer toolkit yet, with a fun process that makes creation enjoyable, even though the tools for curation are mediocre. “
Summary of the news:
- Gameplay shown to players in Nintendo’s Game Builder Garage
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